┌NAME──────────────────────────────────┬────────────────────┐
│ Mireille                             │                    │
├BACKGROUND────────────────────────────┤                    │
│ Beast Handler                        │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      12 │      11 │      10 │ HP:  2 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 10 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Statuesque │ Speech: Cryptic         │ Age: 25  │
│ Skin: Birthmarked    │ Clothing: Elegant       ├──────────┤
│ Hair: Oily           │ Virtue: Gregarious      │          │
│ Face: Square         │ Vice: Vengeful          │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ You promised a childhood friend that you’d bring them     │
│ back a rare gift, something unique in all the world. Take │
│ a Bracelet (petty) woven from twine and wildflowers.      │
│                                                           │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ Local livestock have grown increasingly agitated and      │
│ unmanageable as of late. An old shephard says it is due   │
│ to an unsettling howl that emanates from The Woods each   │
│ full moon.                                                │
│                                                           │
└───────────────────────────────────────────────────────────┘
You alone can walk among the creatures of the wild, fearless and in control. You share a connection with animals that others can only dream of… so long as you don’t become their snack.
─────────────────────────────────────────────────────────────
What creature is your specialty?
Serpents: Take a Warming Stone that generates an irresistible heat, and a vial of Antitoxin (2 uses).
What do creatures of the wild understand that your kind
do not?
The pulse of the hunt is a powerful impulse. You have a sense for when predators, even those not of your specialty, are near.
─────────────────────────────────────────────────────────────
Leather whip (d6), Soporific darts (STR save or fall asleep, 6 uses), Lure, Rope (25ft)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org