┌NAME──────────────────────────────────┬────────────────────┐ │ Light │ │ ├BACKGROUND────────────────────────────┤ │ │ Marchguard │ │ ├ABILITIES┬─────────┬─────────┬────────┤ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ 9 │ 11 │ 12 │ HP: 6 │ │ ├─────────┴┬───┬────┴──┬───┬──┴───┬────┤ │ │ DEPRIVED │ │ ARMOR │ │ GOLD │ 9 │ │ └──────────┴───┴───────┴───┴──────┴────┴────────────────────┘ ┌TRAITS────────────────┬─────────────────────────┬──────────┐ │ Physique: Athletic │ Speech: Cryptic │ Age: 27 │ │ Skin: Scarred │ Clothing: Soiled ├──────────┤ │ Hair: Bald │ Virtue: Honorable │ │ │ Face: Rat-Like │ Vice: Lazy │ │ ├BONDS─────────────────┴─────────────────────────┴──────────┤ │ A distant cousin left you a small inheritance. Take 20Gp, │ │ and an Ornate Compass that always points towards │ │ something deep in The Woods. │ │ │ │ │ ├OMENS──────────────────────────────────────────────────────┤ │ Strange, tear-shaped stones have been found throughout │ │ the region, sparking a “gold rush” of sorts for │ │ jewelers and thieves alike. The locals believe they are │ │ the tears of the earth itself, weeping for a great │ │ tragedy yet to come. │ └───────────────────────────────────────────────────────────┘ Bound by blood Oath to patrol the border and protect the realm. Once sworn, the Oath cannot be broken. The Guard always finds its own. ───────────────────────────────────────────────────────────── Why did you take the Oath? As a convict, the Oath was simply a means of avoiding punishment. Take Lockpicks, and the key to a safehouse (petty). What do you carry as proof of your Oath? Pullstones Two jet-black stones. When separated, the stones will always roll in the direction of the other. ───────────────────────────────────────────────────────────── Lantern, Oil can (6 uses), Long sword (d10, bulky), Boiled leather (1 Armor)