┌NAME──────────────────────────────────┬────────────────────┐ │ Silverdew │ │ ├BACKGROUND────────────────────────────┤ │ │ Foundling │ │ ├ABILITIES┬─────────┬─────────┬────────┤ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ 12 │ 8 │ 14 │ HP: 5 │ │ ├─────────┴┬───┬────┴──┬───┬──┴───┬────┤ │ │ DEPRIVED │ │ ARMOR │ │ GOLD │ 9 │ │ └──────────┴───┴───────┴───┴──────┴────┴────────────────────┘ ┌TRAITS────────────────┬─────────────────────────┬──────────┐ │ Physique: Stout │ Speech: Cryptic │ Age: 33 │ │ Skin: Tight │ Clothing: Livery ├──────────┤ │ Hair: Curly │ Virtue: Cautious │ │ │ Face: Pale │ Vice: Nervous │ │ ├BONDS─────────────────┴─────────────────────────┴──────────┤ │ You inherited a Single Gem (500gp, cold and brittle) from │ │ a long-dead relative. It arrived with a warning: squander │ │ your newfound riches and a debt long thought forgotten │ │ would be called. │ │ │ ├OMENS──────────────────────────────────────────────────────┤ │ Statues have been weeping blood for months on end, and │ │ the wombs of the village have lain barren since they │ │ began to fall. A single child has been the only │ │ exception, taken by elders overcome with fear and dread. │ │ │ └───────────────────────────────────────────────────────────┘ An odd birthmark, a strange smell: somehow, the touch of elsewhere still lingers. You’ll never fit in, at least not where you’re at. Roll on the Omens table, but keep the results private for now. ───────────────────────────────────────────────────────────── Who took you in? A gruff blacksmith from a sleepy river town. You were always kept at arm’s length. Now the forge is cold, and you’ve moved on. Take a Smith’s Hammer (d6) and a set of Oft-mended Chain Mail (2 Armor, bulky). What keeps away bad tidings? Dream Stone A smooth blue stone that helps recall dreams more clearly. Overuse can cause dream-addiction. ───────────────────────────────────────────────────────────── Salt pouch, Heirloom amulet (petty, glows in the presence of magic), Sling (d6), Dagger (d6)