┌NAME──────────────────────────────────┬────────────────────┐
│ Drake                                │                    │
├BACKGROUND────────────────────────────┤                    │
│ Outrider                             │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      11 │       8 │       7 │ HP:  5 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 11 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Athletic   │ Speech: Gravelly        │ Age: 37  │
│ Skin: Tanned         │ Clothing: Frayed        ├──────────┤
│ Hair: Long           │ Virtue: Disciplined     │          │
│ Face: Perfect        │ Vice: Vengeful          │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ You consumed a Mischievous Spirit that periodically       │
│ wreaks havoc on your insides, demanding to be taken home. │
│ It wants to keep you alive, at least until it is free. It │
│ takes up one slot, but eats one Fatigue per day. It can   │
│ detect magic and knows a bit about The Woods.             │
├OMENS──────────────────────────────────────────────────────┤
│ There is a village known far and wide for its impressive  │
│ “mother tree”, said to shelter the town’s secrets         │
│ in its boughs. Recently, it has begun bleeding red sap,   │
│ worrying the elders.                                      │
│                                                           │
└───────────────────────────────────────────────────────────┘
Your coin comes from escorting caravans, tracking fugitives, or lending your blade to a cause. You’ve been a savior, an executioner, a hero, and even a villain. Yours is not a solitary path, however: you’ll always have your horse.
─────────────────────────────────────────────────────────────
What personal code or principle do you uphold?
To the death, always: You never back down from a fight, no matter the odds. Take a Death-Whistle, 1 charge. Its scream frightens away all who hear it (save WIL or flee). Recharge: Capture the final breath of a dying warrior.
What breed is your horse?
Linden White Highly trained and agile, it can perform intricate maneuvers in a time of need (no DEX save to flee). +3 slots.
─────────────────────────────────────────────────────────────
Long sword (d10, bulky), Leather jerkin (1 Armor), Crossbow (d8, bulky), Spyglass
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org