┌NAME──────────────────────────────────┬────────────────────┐
│ Thresh                               │                    │
├BACKGROUND────────────────────────────┤                    │
│ Fieldwarden                          │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      10 │      12 │      15 │ HP:  2 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 11 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Athletic   │ Speech: Formal          │ Age: 42  │
│ Skin: Webbed         │ Clothing: Rancid        ├──────────┤
│ Hair: Long           │ Virtue: Tolerant        │          │
│ Face: Elongated      │ Vice: Vain              │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ A roaming storyteller once spun you tales of great        │
│ treasure hidden deep in The Woods. You thought it naught  │
│ but fancy, till they gave you A Rolled-Up Map (petty)     │
│ marked with an X.                                         │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ Local livestock have grown increasingly agitated and      │
│ unmanageable as of late. An old shephard says it is due   │
│ to an unsettling howl that emanates from The Woods each   │
│ full moon.                                                │
│                                                           │
└───────────────────────────────────────────────────────────┘
Protectors of the harvest, defense against pests, thieves, and beasts. A position of great honor, while it lasts: many guardians do not live out their natural lives. Roll a second time on the Bonds table.
─────────────────────────────────────────────────────────────
What got the better of you?
Wolves, or so you thought. You are now a Werewolf [8 HP, 15 STR, 14 DEX, claws (d6+d6) or bite (d8)]. Your WIL remains the same. You can turn at will (once per day) but must make a WIL save to revert. Anyone left alive from your attacks must make a WIL save to avoid infection.
What tool saved your life?
Clatter Keeper: A hand-cranked device that emits a loud noise, frightening away most creatures.
─────────────────────────────────────────────────────────────
Brigandine (1 Armor, bulky), Bow (d6, bulky), Hand axe (d6), Repellent (state the creature, 3 uses)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org