┌NAME──────────────────────────────────┬────────────────────┐
│ Steeleye                             │                    │
├BACKGROUND────────────────────────────┤                    │
│ Foundling                            │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│       7 │      10 │       7 │ HP:  6 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 12 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Lanky      │ Speech: Droning         │ Age: 36  │
│ Skin: Soft           │ Clothing: Livery        ├──────────┤
│ Hair: Wavy           │ Virtue: Ambitious       │          │
│ Face: Sharp          │ Vice: Vain              │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ You inherited an old Journal, bound in bark. Each         │
│ evening, its pages are filled with the events of the day, │
│ crassly from the journal’s perspective. The writing is    │
│ crude, but accurate.                                      │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ A thick, unnatural fog has begun encroaching upon an      │
│ ancient and holy grove. It is said to be the work of a    │
│ great forest spirit, angered by nearby deforestation.     │
│                                                           │
│                                                           │
└───────────────────────────────────────────────────────────┘
An odd birthmark, a strange smell: somehow, the touch of elsewhere still lingers. You’ll never fit in, at least not where you’re at. Roll on the Omens table, but keep the results private for now.
─────────────────────────────────────────────────────────────
Who took you in?
A gruff blacksmith from a sleepy river town. You were always kept at arm’s length. Now the forge is cold, and you’ve moved on. Take a Smith’s Hammer (d6) and a set of Oft-mended Chain Mail (2 Armor, bulky).
What keeps away bad tidings?
Ivy Worm A green worm often mistaken for a weed. Swallowed whole, it absorbs any toxins or rot in the body before exiting through the usual way.
─────────────────────────────────────────────────────────────
Salt pouch, Heirloom amulet (petty, glows in the presence of magic), Sling (d6), Dagger (d6)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org