┌NAME──────────────────────────────────┬────────────────────┐
│ Wisp                                 │                    │
├BACKGROUND────────────────────────────┤                    │
│ Foundling                            │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      12 │       7 │       8 │ HP:  6 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 11 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Brawny     │ Speech: Booming         │ Age: 36  │
│ Skin: Weathered      │ Clothing: Filthy        ├──────────┤
│ Hair: Bald           │ Virtue: Ambitious       │          │
│ Face: Bony           │ Vice: Craven            │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ You crossed a creature of The Woods, and it cursed you    │
│ with a Stone Heart (1 Armor, bulky). With each passing    │
│ month, the stone grows heavier by one slot. Until your    │
│ debt is lifted, you cannot truly die.                     │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ Hunters talk of a curse that befalls any who kill a       │
│ white-frocked beast: soon after, they are found dead in   │
│ their homes. Each day, there are fewer and fewer          │
│ creatures to hunt.                                        │
│                                                           │
└───────────────────────────────────────────────────────────┘
An odd birthmark, a strange smell: somehow, the touch of elsewhere still lingers. You’ll never fit in, at least not where you’re at. Roll on the Omens table, but keep the results private for now.
─────────────────────────────────────────────────────────────
Who took you in?
A druid, who taught you the language of trees. When it came time to leave you took with you only a Gnarled Staff (d8) and the promise that one day you would return.
What keeps away bad tidings?
Drowning Rod A finger-sized wooden stick that doubles in size each time it is fully submerged in water. It does not shrink down again.
─────────────────────────────────────────────────────────────
Salt pouch, Heirloom amulet (petty, glows in the presence of magic), Sling (d6), Dagger (d6)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org