┌NAME──────────────────────────────────┬────────────────────┐
│ Light                                │                    │
├BACKGROUND────────────────────────────┤                    │
│ Marchguard                           │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│       9 │      11 │      12 │ HP:  6 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │  9 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Athletic   │ Speech: Cryptic         │ Age: 27  │
│ Skin: Scarred        │ Clothing: Soiled        ├──────────┤
│ Hair: Bald           │ Virtue: Honorable       │          │
│ Face: Rat-Like       │ Vice: Lazy              │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ A distant cousin left you a small inheritance. Take 20Gp, │
│ and an Ornate Compass that always points towards          │
│ something deep in The Woods.                              │
│                                                           │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ Strange, tear-shaped stones have been found throughout    │
│ the region, sparking a “gold rush” of sorts for           │
│ jewelers and thieves alike. The locals believe they are   │
│ the tears of the earth itself, weeping for a great        │
│ tragedy yet to come.                                      │
└───────────────────────────────────────────────────────────┘
Bound by blood Oath to patrol the border and protect the realm. Once sworn, the Oath cannot be broken. The Guard always finds its own.
─────────────────────────────────────────────────────────────
Why did you take the Oath?
As a convict, the Oath was simply a means of avoiding punishment. Take Lockpicks, and the key to a safehouse (petty).
What do you carry as proof of your Oath?
Pullstones Two jet-black stones. When separated, the stones will always roll in the direction of the other.
─────────────────────────────────────────────────────────────
Lantern, Oil can (6 uses), Long sword (d10, bulky), Boiled leather (1 Armor)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org