┌NAME──────────────────────────────────┬────────────────────┐
│ Stalk                                │                    │
├BACKGROUND────────────────────────────┤                    │
│ Fieldwarden                          │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      15 │      10 │       9 │ HP:  1 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │  6 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Lanky      │ Speech: Booming         │ Age: 43  │
│ Skin: Birthmarked    │ Clothing: Elegant       ├──────────┤
│ Hair: Oily           │ Virtue: Honorable       │          │
│ Face: Broken         │ Vice: Aggressive        │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ A distant cousin left you a small inheritance. Take 20Gp, │
│ and an Ornate Compass that always points towards          │
│ something deep in The Woods.                              │
│                                                           │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ Folks say that a faint laughter can be heard echoing out  │
│ of wells all over the city. At night, they say the echoes │
│ change to sobs.                                           │
│                                                           │
│                                                           │
└───────────────────────────────────────────────────────────┘
Protectors of the harvest, defense against pests, thieves, and beasts. A position of great honor, while it lasts: many guardians do not live out their natural lives. Roll a second time on the Bonds table.
─────────────────────────────────────────────────────────────
What got the better of you?
Wolves, or so you thought. You are now a Werewolf [8 HP, 15 STR, 14 DEX, claws (d6+d6) or bite (d8)]. Your WIL remains the same. You can turn at will (once per day) but must make a WIL save to revert. Anyone left alive from your attacks must make a WIL save to avoid infection.
What tool saved your life?
Clatter Keeper: A hand-cranked device that emits a loud noise, frightening away most creatures.
─────────────────────────────────────────────────────────────
Brigandine (1 Armor, bulky), Bow (d6, bulky), Hand axe (d6), Repellent (state the creature, 3 uses)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org