┌NAME──────────────────────────────────┬────────────────────┐
│ Sileas                               │                    │
├BACKGROUND────────────────────────────┤                    │
│ Foundling                            │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      11 │       8 │      15 │ HP:  5 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 11 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Scrawny    │ Speech: Precise         │ Age: 28  │
│ Skin: Birthmarked    │ Clothing: Antique       ├──────────┤
│ Hair: Wavy           │ Virtue: Serene          │          │
│ Face: Elongated      │ Vice: Vengeful          │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ You crossed a creature of The Woods, and it cursed you    │
│ with a Stone Heart (1 Armor, bulky). With each passing    │
│ month, the stone grows heavier by one slot. Until your    │
│ debt is lifted, you cannot truly die.                     │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ Folks say that a faint laughter can be heard echoing out  │
│ of wells all over the city. At night, they say the echoes │
│ change to sobs.                                           │
│                                                           │
│                                                           │
└───────────────────────────────────────────────────────────┘
An odd birthmark, a strange smell: somehow, the touch of elsewhere still lingers. You’ll never fit in, at least not where you’re at. Roll on the Omens table, but keep the results private for now.
─────────────────────────────────────────────────────────────
Who took you in?
The monks of a secluded forest monastery. When their rules became too strict, and you snuck away. Take a Monk’s Habit (warm, petty) and a Spellbook of Control Plants.
What keeps away bad tidings?
Dream Stone A smooth blue stone that helps recall dreams more clearly. Overuse can cause dream-addiction.
─────────────────────────────────────────────────────────────
Salt pouch, Heirloom amulet (petty, glows in the presence of magic), Sling (d6), Dagger (d6)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org