┌NAME──────────────────────────────────┬────────────────────┐
│ Mordant                              │                    │
├BACKGROUND────────────────────────────┤                    │
│ Aurifex                              │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      11 │       9 │      12 │ HP:  6 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 11 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Towering   │ Speech: Stuttering      │ Age: 30  │
│ Skin: Scarred        │ Clothing: Antique       ├──────────┤
│ Hair: Curly          │ Virtue: Humble          │          │
│ Face: Perfect        │ Vice: Vain              │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ You protect a long-dormant family secret. Take one half   │
│ of an Ancient Key (petty). They say that if joined with   │
│ its twin, it opens a Gate through any door.               │
│                                                           │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ Hunters talk of a curse that befalls any who kill a       │
│ white-frocked beast: soon after, they are found dead in   │
│ their homes. Each day, there are fewer and fewer          │
│ creatures to hunt.                                        │
│                                                           │
└───────────────────────────────────────────────────────────┘
You are an artisan of the arcane, a smith of subtle forces. In the crucible of your workshop, the laws that govern this world are warped to suit your needs.
─────────────────────────────────────────────────────────────
What experiment went horribly wrong?
You were adept at creating fake gold, which is almost as good. Eventually, your ruse was discovered and you had to make a hasty retreat. Take a heavy Metal Ingot and Gold Powder.
What alchemical marvel is the product of your latest
ingenuity?
Aqua Vita: Purifies any liquid, converting it to pure water. Drinking it cures 1d6 STR. 1 use.
─────────────────────────────────────────────────────────────
Lantern, Oil can (6 uses), Needle-knife (d6), Protective gloves (petty)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org