┌NAME──────────────────────────────────┬────────────────────┐
│ Valen                                │                    │
├BACKGROUND────────────────────────────┤                    │
│ Outrider                             │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      11 │       9 │       6 │ HP:  6 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 10 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Athletic   │ Speech: Droning         │ Age: 35  │
│ Skin: Weathered      │ Clothing: Foreign       ├──────────┤
│ Hair: Wispy          │ Virtue: Courageous      │          │
│ Face: Chiseled       │ Vice: Greedy            │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ A roaming storyteller once spun you tales of great        │
│ treasure hidden deep in The Woods. You thought it naught  │
│ but fancy, till they gave you A Rolled-Up Map (petty)     │
│ marked with an X.                                         │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ The local fauna is behaving oddly, displaying heightened  │
│ aggression, or fleeing the area entirely. Hunters talk of │
│ a shadowy figure that roams The Woods, calling to the     │
│ animals.                                                  │
│                                                           │
└───────────────────────────────────────────────────────────┘
Your coin comes from escorting caravans, tracking fugitives, or lending your blade to a cause. You’ve been a savior, an executioner, a hero, and even a villain. Yours is not a solitary path, however: you’ll always have your horse.
─────────────────────────────────────────────────────────────
What personal code or principle do you uphold?
To the death, always: You never back down from a fight, no matter the odds. Take a Death-Whistle, 1 charge. Its scream frightens away all who hear it (save WIL or flee). Recharge: Capture the final breath of a dying warrior.
What breed is your horse?
Piebald Cob Intelligent, it can understand simple commands, and even has an instinct for danger. 6 HP. +4 slots.
─────────────────────────────────────────────────────────────
Long sword (d10, bulky), Leather jerkin (1 Armor), Crossbow (d8, bulky), Spyglass
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org