┌NAME──────────────────────────────────┬────────────────────┐
│ Delphine                             │                    │
├BACKGROUND────────────────────────────┤                    │
│ Beast Handler                        │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│       5 │      12 │       8 │ HP:  1 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 10 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Athletic   │ Speech: Stuttering      │ Age: 43  │
│ Skin: Weathered      │ Clothing: Rancid        ├──────────┤
│ Hair: Bald           │ Virtue: Merciful        │          │
│ Face: Sunken         │ Vice: Lazy              │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ You promised a childhood friend that you’d bring them     │
│ back a rare gift, something unique in all the world. Take │
│ a Bracelet (petty) woven from twine and wildflowers.      │
│                                                           │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ A thick, unnatural fog has begun encroaching upon an      │
│ ancient and holy grove. It is said to be the work of a    │
│ great forest spirit, angered by nearby deforestation.     │
│                                                           │
│                                                           │
└───────────────────────────────────────────────────────────┘
You alone can walk among the creatures of the wild, fearless and in control. You share a connection with animals that others can only dream of… so long as you don’t become their snack.
─────────────────────────────────────────────────────────────
What creature is your specialty?
Rodens: Take a Windpipe that emits a high-pitched sound that only rodents can hear. So long as you play, they will follow. Even to their deaths.
What do creatures of the wild understand that your kind
do not?
The behavior of beasts is a language in itself. When observing beasts of your specialty, you gain insight into weather patterns and impending disasters.
─────────────────────────────────────────────────────────────
Leather whip (d6), Soporific darts (STR save or fall asleep, 6 uses), Lure, Rope (25ft)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org