┌NAME──────────────────────────────────┬────────────────────┐
│ Keir                                 │                    │
├BACKGROUND────────────────────────────┤                    │
│ Outrider                             │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      10 │      12 │      12 │ HP:  6 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 16 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Lanky      │ Speech: Blunt           │ Age: 32  │
│ Skin: Tattooed       │ Clothing: Foreign       ├──────────┤
│ Hair: Oily           │ Virtue: Merciful        │          │
│ Face: Bony           │ Vice: Vain              │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ You carry a Portrait in a locket (petty) of a past love   │
│ who disappeared into The Woods long ago. Somehow, you     │
│ know that they are still alive.                           │
│                                                           │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ A thick, unnatural fog has begun encroaching upon an      │
│ ancient and holy grove. It is said to be the work of a    │
│ great forest spirit, angered by nearby deforestation.     │
│                                                           │
│                                                           │
└───────────────────────────────────────────────────────────┘
Your coin comes from escorting caravans, tracking fugitives, or lending your blade to a cause. You’ve been a savior, an executioner, a hero, and even a villain. Yours is not a solitary path, however: you’ll always have your horse.
─────────────────────────────────────────────────────────────
What personal code or principle do you uphold?
No innocent blood: No bystander will come to harm on your watch. Take a Steadymade Buckler (+1 Armor). While holding this shield you cannot be moved so long as both feet are planted on firm ground.
What breed is your horse?
Linden White Highly trained and agile, it can perform intricate maneuvers in a time of need (no DEX save to flee). +3 slots.
─────────────────────────────────────────────────────────────
Long sword (d10, bulky), Leather jerkin (1 Armor), Crossbow (d8, bulky), Spyglass
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org