┌NAME──────────────────────────────────┬────────────────────┐
│ Silverdew                            │                    │
├BACKGROUND────────────────────────────┤                    │
│ Foundling                            │                    │
├ABILITIES┬─────────┬─────────┬────────┤                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│         │         │         │        │                    │
│      12 │      15 │       7 │ HP:  3 │                    │
├─────────┴┬───┬────┴──┬───┬──┴───┬────┤                    │
│ DEPRIVED │   │ ARMOR │   │ GOLD │ 18 │                    │
└──────────┴───┴───────┴───┴──────┴────┴────────────────────┘
┌TRAITS────────────────┬─────────────────────────┬──────────┐
│ Physique: Towering   │ Speech: Cryptic         │ Age: 34  │
│ Skin: Tight          │ Clothing: Filthy        ├──────────┤
│ Hair: Wavy           │ Virtue: Serene          │          │
│ Face: Chiseled       │ Vice: Aggressive        │          │
├BONDS─────────────────┴─────────────────────────┴──────────┤
│ You inherited a Single Gem (500gp, cold and brittle) from │
│ a long-dead relative. It arrived with a warning: squander │
│ your newfound riches and a debt long thought forgotten    │
│ would be called.                                          │
│                                                           │
├OMENS──────────────────────────────────────────────────────┤
│ An ancient tree at the heart of a sleepy village has      │
│ suddenly withered and died, despite showing no signs of   │
│ disease. After its trunk was cut, a bloody hand was found │
│ in its core.                                              │
│                                                           │
└───────────────────────────────────────────────────────────┘
An odd birthmark, a strange smell: somehow, the touch of elsewhere still lingers. You’ll never fit in, at least not where you’re at. Roll on the Omens table, but keep the results private for now.
─────────────────────────────────────────────────────────────
Who took you in?
An old hunter. You were both quite happy, until it all ended. Take a Weathered Longbow (d8, bulky) and a Leather Jerkin (1 Armor).
What keeps away bad tidings?
Pipeweed Your good luck charm. Conversations tend to flow more easily after a smoke. 6 uses.
─────────────────────────────────────────────────────────────
Salt pouch, Heirloom amulet (petty, glows in the presence of magic), Sling (d6), Dagger (d6)
| Cairn 2nd Edition by Yochai Gal | © Script Wizards — scriptwizards.org