┌NAME──────────────────────────┬PLAYER────────────────────────┐
│                              │                              │
├──────────────────────────────┴──────┬AC─────┬HP─────┬MAX────┤
│ Class         Level 1 Cleric        │       │       │       │
│ Title         Acolyte               │       │       │       │
│ Alignment     Chaotic               │       │       │       │
├ABILITY SCORES───────────────────────┴───────┴─┬─────┴───────┤
│ STR  12  +0  Melee hit/dmg, Open Doors        │             │
│ INT   6  +0  Languages, Literate              │             │
│ WIS  13  +1  Saves vs Magic                   │             │
│ DEX   7  -1  AC, Missile Hit                  │             │
│ CON  12  +0  Hit Points                       │             │
│ CHA  13      +1/5/8 React/Retainers/Morale    │             │
├COMBAT────────────────┬SAVING THROWS───────────┼MOVEMENT─────┤
│ HP (1d6+0)         1 │ Death/Poison        11 │ OV   90mi/d │
│ Armor Class        8 │ Wands               12 │ EX   120'/t │
│ Melee hit/dmg     +0 │ Paralyze/Petrify    14 │ EN    40'/r │
│ Missile hit       -1 │ Breath Attacks      16 │ Doors   2/6 │
│ Initiative        -1 │ Spells/Rods/Staves  15 │             │
├THAC0─────────────────┴────────────┬EXPERIENCE─┴─────────────┤
│ AC   9  8  7  6  5  4  3  2  1  0 │                     +5% │
│ d20 10 11 12 13 14 15 16 17 18 19 │                   /1500 │
└ABILITIES──────────────────────────┴─────────────────────────┘
 Cannot use sharp or piercing weapons, must carry holy symbol
 Divine Magic: cast spells (lvl 2+), use divine scrolls/items
 Magical Research: Spend time/money to create spells/effects
 Turn Undead: 2d6 vs HD (skeleton 7, zombie 9, ghoul 11)
─INVENTORY─────────────────────────────────────────────────────
 Torches x6 □ □ □ □ □ □    Iron rations x7 □ □ □ □ □ □ □
 Backpack  Tinder box  Waterskin  9gp
 Leather armor (AC 7)
 Mace - 1d6, blunt, melee
 10' Pole
 Hammer
 12 iron spikes
 Holy symbol