┌NAME──────────────────────────┬PLAYER────────────────────────┐ │ │ │ ├──────────────────────────────┴──────┬AC─────┬HP─────┬MAX────┤ │ Class Level 1 Cleric │ │ │ │ │ Title Acolyte │ │ │ │ │ Alignment Chaotic │ │ │ │ ├ABILITY SCORES───────────────────────┴───────┴─┬─────┴───────┤ │ STR 12 +0 Melee hit/dmg, Open Doors │ │ │ INT 6 +0 Languages, Literate │ │ │ WIS 13 +1 Saves vs Magic │ │ │ DEX 7 -1 AC, Missile Hit │ │ │ CON 12 +0 Hit Points │ │ │ CHA 13 +1/5/8 React/Retainers/Morale │ │ ├COMBAT────────────────┬SAVING THROWS───────────┼MOVEMENT─────┤ │ HP (1d6+0) 1 │ Death/Poison 11 │ OV 90mi/d │ │ Armor Class 8 │ Wands 12 │ EX 120'/t │ │ Melee hit/dmg +0 │ Paralyze/Petrify 14 │ EN 40'/r │ │ Missile hit -1 │ Breath Attacks 16 │ Doors 2/6 │ │ Initiative -1 │ Spells/Rods/Staves 15 │ │ ├THAC0─────────────────┴────────────┬EXPERIENCE─┴─────────────┤ │ AC 9 8 7 6 5 4 3 2 1 0 │ +5% │ │ d20 10 11 12 13 14 15 16 17 18 19 │ /1500 │ └ABILITIES──────────────────────────┴─────────────────────────┘ Cannot use sharp or piercing weapons, must carry holy symbol Divine Magic: cast spells (lvl 2+), use divine scrolls/items Magical Research: Spend time/money to create spells/effects Turn Undead: 2d6 vs HD (skeleton 7, zombie 9, ghoul 11) ─INVENTORY───────────────────────────────────────────────────── Torches x6 □ □ □ □ □ □ Iron rations x7 □ □ □ □ □ □ □ Backpack Tinder box Waterskin 9gp Leather armor (AC 7) Mace - 1d6, blunt, melee 10' Pole Hammer 12 iron spikes Holy symbol