┌NAME──────────────────────────┬PLAYER────────────────────────┐
│                              │                              │
├──────────────────────────────┴──────┬AC─────┬HP─────┬MAX────┤
│ Class         Level 1 Cleric        │       │       │       │
│ Title         Acolyte               │       │       │       │
│ Alignment     Chaotic               │       │       │       │
├ABILITY SCORES───────────────────────┴───────┴─┬─────┴───────┤
│ STR  14  +1  Melee hit/dmg, Open Doors        │             │
│ INT   7  +0  Languages, Literate              │             │
│ WIS  13  +1  Saves vs Magic                   │             │
│ DEX  10  +0  AC, Missile Hit                  │             │
│ CON  18  +3  Hit Points                       │             │
│ CHA  16      +1/6/9 React/Retainers/Morale    │             │
├COMBAT────────────────┬SAVING THROWS───────────┼MOVEMENT─────┤
│ HP (1d6+3)         7 │ Death/Poison        11 │ OV   90mi/d │
│ Armor Class        6 │ Wands               12 │ EX   120'/t │
│ Melee hit/dmg     +1 │ Paralyze/Petrify    14 │ EN    40'/r │
│ Missile hit       +0 │ Breath Attacks      16 │ Doors   3/6 │
│ Initiative        +0 │ Spells/Rods/Staves  15 │             │
├THAC0─────────────────┴────────────┬EXPERIENCE─┴─────────────┤
│ AC   9  8  7  6  5  4  3  2  1  0 │                     +5% │
│ d20 10 11 12 13 14 15 16 17 18 19 │                   /1500 │
└ABILITIES──────────────────────────┴─────────────────────────┘
 Cannot use sharp or piercing weapons, must carry holy symbol
 Divine Magic: cast spells (lvl 2+), use divine scrolls/items
 Magical Research: Spend time/money to create spells/effects
 Turn Undead: 2d6 vs HD (skeleton 7, zombie 9, ghoul 11)
─INVENTORY─────────────────────────────────────────────────────
 Torches x6 □ □ □ □ □ □    Iron rations x7 □ □ □ □ □ □ □
 Backpack  Tinder box  Waterskin  14gp
 Leather armor (AC 7)
 Shield (+1 AC)
 Sling - 1d4, blunt, missile (40/80/160)
 20 stones
 Mirror (hand-sized, steel)
 Large sack
 Holy symbol