┌NAME──────────────────────────┬PLAYER────────────────────────┐ │ │ │ ├──────────────────────────────┴──────┬AC─────┬HP─────┬MAX────┤ │ Class Level 1 Cleric │ │ │ │ │ Title Acolyte │ │ │ │ │ Alignment Chaotic │ │ │ │ ├ABILITY SCORES───────────────────────┴───────┴─┬─────┴───────┤ │ STR 14 +1 Melee hit/dmg, Open Doors │ │ │ INT 7 +0 Languages, Literate │ │ │ WIS 13 +1 Saves vs Magic │ │ │ DEX 10 +0 AC, Missile Hit │ │ │ CON 18 +3 Hit Points │ │ │ CHA 16 +1/6/9 React/Retainers/Morale │ │ ├COMBAT────────────────┬SAVING THROWS───────────┼MOVEMENT─────┤ │ HP (1d6+3) 7 │ Death/Poison 11 │ OV 90mi/d │ │ Armor Class 6 │ Wands 12 │ EX 120'/t │ │ Melee hit/dmg +1 │ Paralyze/Petrify 14 │ EN 40'/r │ │ Missile hit +0 │ Breath Attacks 16 │ Doors 3/6 │ │ Initiative +0 │ Spells/Rods/Staves 15 │ │ ├THAC0─────────────────┴────────────┬EXPERIENCE─┴─────────────┤ │ AC 9 8 7 6 5 4 3 2 1 0 │ +5% │ │ d20 10 11 12 13 14 15 16 17 18 19 │ /1500 │ └ABILITIES──────────────────────────┴─────────────────────────┘ Cannot use sharp or piercing weapons, must carry holy symbol Divine Magic: cast spells (lvl 2+), use divine scrolls/items Magical Research: Spend time/money to create spells/effects Turn Undead: 2d6 vs HD (skeleton 7, zombie 9, ghoul 11) ─INVENTORY───────────────────────────────────────────────────── Torches x6 □ □ □ □ □ □ Iron rations x7 □ □ □ □ □ □ □ Backpack Tinder box Waterskin 14gp Leather armor (AC 7) Shield (+1 AC) Sling - 1d4, blunt, missile (40/80/160) 20 stones Mirror (hand-sized, steel) Large sack Holy symbol